The video game industry in Serbia employs 3,000 people who work in 130 gaming companies, with total revenues last year alone amounted to around 125 million euros.
This was announced at the regional meeting “Level Up your IP: 101 Strategies for Videogame Developers” in the Serbian Chamber of Commerce (PKS).
Due to the accelerated growth of the gaming industry and its global importance, the protection of intellectual property rights plays a key role in the further development of this type of business in Serbia, which is marked as a huge force of development, it was pointed out in the PKS.
This fast-growing industry is predicted to be worth around 330 billion dollars in 2026, and the number of gamers in the world will soon reach three billion.
Vladimir Marić, director of the Institute for Intellectual Property, pointed to the fact that in the 70s of the last century, the share of so-called of intangible assets, patents, trademarks and industrial designs in the company’s assets, amounted to 17 percent, and today that percentage is 85 percent. He added that five percent of GDP in Serbia is created by creative industries, and half of that amount comes from the ICT sector.